package ru.pb.game.network.engine.client.packets.receivable;

import ru.pb.game.network.engine.client.packets.FromClientToGameServerPacket;
import ru.pb.game.network.engine.client.packets.sendable.PROTOCOL_ROOM_CHANGE_TEAM_ACK;
import ru.pb.game.network.engine.client.packets.sendable.opcode_3625_ACK;
import ru.pb.game.objects.model.players.Player;

/**
 * @author DarkSkeleton
 *
 */
public class opcode_3625_REQ extends FromClientToGameServerPacket
{

	public opcode_3625_REQ() 
	{

	}

	@Override
	public void readImpl()
	{
		
	}

	@Override
	public void runImpl()
	{
		Player p = getPlayer();
		if(p != null)
		{
			p.sendPacket(new opcode_3625_ACK());
		}
	}

}
